It seems like recently there's been a lot of MMOs in development that are trying to capture that retro feel that made the genre popular in the first place, games such as Pantheon rise of the fallen, Project Gorgon, Legends Of Aria, Shroud Of The Avatar and a new one you probably haven't heard of yet, Gran Skrea Online, a buy to play third person MMORPG avalible on steam for £7 that shares many similarities with games such as Runescape and Ultima Online.
What do you guys think of this recent trend of making "Old School" MMOs? will it save the genre or should developers be looking forward rather than backwards? let me know your thoughts.
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---Gran Skrea Online Steam Description---
Gran Skrea invites players to create their own destiny in an original world of medieval fantasy. Embark on varied and challenging quests, square off in ruthless PvP combat, or write your character’s story through an unstructured economy and player-created guilds. The mythology and danger of Gran Skrea await adventurers seeking new experiences in a massively-multiplayer online role-playing game!
Steam Early Access to Gran Skrea (GS) opens in early 2018, and already offers a robust feature set:
Quests to compel and guide characters as they advance
Cohesive and meaningful lore behind the residents of Gran Skrea and their Immortal gods
Over 20 combat and crafting skills to level up, unlocking new content and abilities
Full-loot player-versus-player combat
Repercussions for criminal activity - think twice before slaying innocent people!
Gather resources and level up crafting skills to create items with unique stats
Character homes to build, furnish, and trade
Co-operative dungeons to explore and host brutal boss fights
Player-focused economy, such as higher-level items that can only be crafted by players
Looking to the future, GS's development roadmap focuses on features that expand the world and give players tools to further define their character’s role:
Vast lands for exploration and adventure
A variety of distinct cities and cultures
An extensive guild system, including territorial warfare and tax revenue
Auction houses for player trading
Player- and guild-owned shops
Customizable items, abilities, stats, and appearance
Player-owned ships and naval warfare
Support development with member subscriptions and perks
Gran Skrea is independently-developed by a bunch of monkeys banging on keyboards around the world. It combines a desire for new player-defined MMORPG mechanics with influences from classic RPGs like Runescape, Ultima Online, and The Elder Scrolls. The game features music by New Light Audio.
MMORPG, Open World MMO, Runescape, Ultima Online, New, Old School, Tab Targeting, Exploration, Dungeons, Interesting Quests, Sandbox, Group Content, Buy To Play, Steam MMORPG
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New Old School MMORPG - Gran Skrea Online