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Gaming & Technology Degree Programs | The Art Institutes
 
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Discover the opportunities available to students in the Gaming & Technology programs at The Art Institutes. Learn more about the different Gaming & Technology degree programs offered at The Art Institutes here: https://www.artinstitutes.edu/academics/gaming-technology To learn more about The Art Institutes, please visit https://www.artinstitutes.edu/ Like us on Facebook: https://www.facebook.com/artinstitutes/ Follow us on Twitter: https://twitter.com/Art_Institutes
Views: 21588 The Art Institutes
Game Art & Design Student Ana Pereira | The Art Institute of Houston
 
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Learn about The Art Institute of Houston student Ana Pereira. Check out all of the Game Art & Design degree programs offered at The Art Institute of Houston here: https://www.artinstitutes.edu/houston/academics/gaming-technology/game-art-design-degree-program To learn more about The Art Institute of Austin, please visit https://www.artinstitutes.edu/houston Like us on Facebook: https://www.facebook.com/theartinstituteofhouston Follow us on Twitter: https://twitter.com/ArtInstituteHOU
Views: 2019 The Art Institutes
Inside SXSW Gaming | The Art Institutes
 
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The Art Institutes invited five teams of student Game Designers to showcase their video games at SXSW Gaming. Take a look behind-the-scenes of the event meet the students who brought their games to life on the biggest stage in the gaming industry. Visit our website to learn more about our Game Art & Design programs: https://www.artinstitutes.edu/academics/gaming-technology/game-art-design-degree-programs Follow The Art Institutes on Facebook, Twitter, and Instagram for all the latest in gaming and game design. Like us on Facebook: http://bit.ly/FacebookAi Follow us on Twitter: http://bit.ly/TwitterAi Follow us on Instagram: http://bit.ly/InstagramAi Subscribe to our YouTube channel: http://bit.ly/YouTubeAi
Views: 1979 The Art Institutes
Reckful plays From Ashes, a student made game, sponsored by the Art Institutes
 
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Hey Guys! Had an awesome opportunity to visit the Art Institutes at SXSW Gaming! Check out the event here: www.bit.ly/AiSXSW2 or if you want to learn about the Art Institute's Game Design Program and how to make games like From Ashes, click here: http://bit.ly/2msceFO Reckful's Twitch - https://www.twitch.tv/reckful Reckful apparel - https://teespring.com/stores/reckful VOD - https://www.twitch.tv/videos/129319439
Views: 32824 Reckful
Game Art & Design Student Jared Barner | The Art Institute of Colorado
 
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Learn about The Art Institute of Colorado Game Art & Design student, Jared Barner. Check out all of the Game Art & Design programs offered at The Art Institute of Colorado here: https://www.artinstitutes.edu/denver/academics/gaming-technology/game-art-design-degree-program To learn more about The Art Institute of Colorado, please visit https://www.artinstitutes.edu/denver Like us on Facebook: https://www.facebook.com/AiColorado Follow us on Twitter: https://twitter.com/ArtInstituteCO
Views: 697 The Art Institutes
Game Art & Design Instructor Jeff Zehner | The Art Institute of Pittsburgh
 
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Learn about The Art Institute of Pittsburgh Game Art & Design Instructor Jeff Zehner. To learn more about life as a student at The Art Institute of Pittsburgh click here: www.artinstitutes.edu/pittsburgh Like us on Facebook: https://www.facebook.com/aipittsburgh Follow us on Twitter: https://twitter.com/Ai_Pittsburgh
Views: 331 The Art Institutes
Explainer For Character Artist Bootcamp
 
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https://www.gameartinstitute.com/p/character-artist-bootcamp-application Another pass at one of the videos that explains the new character artist bootcamp that I'm running at Game Art Institute.
Views: 14495 Ryan Kingslien
SXSW Gaming | Meet The Art Institutes Student Team "From Ashes"
 
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Hundreds of video games are played at SXSW Gaming each year. This year, The Art Institutes teamed up with SXSW to offer the first ever Student Showcase, featuring the best and brightest in Game Design. Meet the "From Ashes" team, a group of Art Institute of Phoenix students, who beat out the competition and were able to share their game at the event. Hear what it's like to be a student at The Art Institutes and see some of the awesome work they've done on their game. Do you think you have what it takes to get involved in Game Design? Learn more about The Art Institutes Game Art & Design programs by visiting https://www.artinstitutes.edu/academics/gaming-technology/game-art-design-degree-programs. Follow The Art Institutes on Facebook, Twitter, and Instagram for all the latest in gaming and game design. Like us on Facebook: http://bit.ly/FacebookAi Follow us on Twitter: http://bit.ly/TwitterAi Follow us on Instagram: http://bit.ly/InstagramAi Subscribe to our YouTube channel: http://bit.ly/YouTubeAi
Views: 2247 The Art Institutes
BA Games Design & Art - Winchester School of Art
 
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Find out more about the undergraduate degree in Games Design & Art at Winchester School of Art from our staff and students.
Game Art & Design Alumni Eric Blomquist | The Art Institute of Illinois - Schaumburg
 
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Learn about The Art Institute of Illinois - Schaumburg Game Art & Design alumni, Eric Blomquist. Check out all of the Game Art & Design degree programs offered at The Art Institute of Illinois - Schaumburg here: https://www.artinstitutes.edu/schaumburg/academics/gaming-technology/game-art-design-degree-program To learn more about The Art Institute of Illinois - Schaumburg, please visit https://www.artinstitutes.edu/schaumburg Like us on Facebook: https://www.facebook.com/ILISchaumburg/ Follow us on Twitter: https://twitter.com/AiSchaumburg
Views: 963 The Art Institutes
Art Institute Inland Empire workshop, Maciej Kuciara
 
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This workshop was done for students at San Bernardino Art Institute. Hope you like what I had to say and demo, cheers!
Views: 45932 Maciej Kuciara
Game Art and Design Portfolio
 
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Hello My name is Ricardo I'm a recent graduate from The Art Institute of Chicago More of my work is at my website below www.ricardocienfuegos.com Thank You for taking the time to see my Demo Reel
Views: 1902 DemonSockMonkey
Game Art & Design Alumni Ray Casias | The Art Institute of San Antonio
 
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Learn about The Art Institute of San Antonio, a branch of The Art Institute of Houston game art & design alumni, Ray Casias. Check out all of the game art & design degree programs offered at The Art Institute of San Antonio here: https://www.artinstitutes.edu/san-antonio/academics/gaming-technology/game-art-design-degree-program To learn more about The Art Institute of San Antonio, a branch of The Art Institute of Houston please visit: https://www.artinstitutes.edu/san-antonio Like us on Facebook: https://www.facebook.com/AiSanAntonio Follow us on Twitter: https://www.twitter.com/aisanantonio
Views: 2086 The Art Institutes
Campus Tour | Art Institutes | Vancouver | Design
 
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Learn more about the Game Art & Design program offered at the Art Institute of Vancouver, named among the Top 10 Undergraduate schools for Video Game Design by The Princeton Review. bit.ly/1oZVEr6 SUBSCRIBE: http://bit.ly/1oz1UCb The Art Institutes: At the Art Institutes system of schools, we pride ourselves on fostering and facilitating an inspiring community of creativity. One that gives you the guidance, technology and instruction you need to bring your ideas to life in new and exciting ways while guiding you toward a career. The Art Institutes system of schools has over 50 locations in the United States and Canada offering programs in the fields of Design, Media Arts, Fashion, and Culinary Arts. Interested in learning more? Connect with the Art Institutes: VISIT US ON THE WEB: http://new.artinstitutes.edu/areasofstudy LIKE US ON FACEBOOK: https://www.facebook.com/artinstitutes FOLLOW US ON TWITTER: https://twitter.com/art_institutes
Views: 5446 The Art Institutes
Art Institute of Pittsburgh - Game Art TIps
 
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Here I talk about key tips to help you get prepare for Game art at aip.
Views: 1579 FLIPINOM4D
Animation and Game Art Design
 
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For more information about the Animation and Game Art Design program at JCCC, email csitdept@jccc.edu, or click on http://www.jccc.edu/academics/arts-design/animation/.
Views: 28696 JCCCvideo
Game Art & Design Students Jon Piper & Dante Cosens | The Art Institute of California – Sacramento
 
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Learn about The Art Institute of California - Sacramento Game Art & Design Students Jon Piper & Dante Cosens. To learn more about The Art Institute of California - San Francisco, visit: https://www.artinstitutes.edu/sacramento Like us on Facebook: https://www.facebook.com/AiCASAC Follow us on Twitter: https://twitter.com/AiCASAC
Views: 278 The Art Institutes
Art Institutes | Animation Grad Story | Stig Asmussen, Game Director for God of War III
 
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God of War III Game Director Stig Asmussen, 1998 graduate of The Art Institute of Pittsburgh, tells his story. SUBSCRIBE: http://bit.ly/1oz1UCb The Art Institutes: At the Art Institutes system of schools, we pride ourselves on fostering and facilitating an inspiring community of creativity. One that gives you the guidance, technology and instruction you need to bring your ideas to life in new and exciting ways while guiding you toward a career. The Art Institutes system of schools has over 50 locations in the United States and Canada offering programs in the fields of Design, Media Arts, Fashion, and Culinary Arts. Interested in learning more? Connect with the Art Institutes: VISIT US ON THE WEB: https://www.artinstitutes.edu LIKE US ON FACEBOOK: https://www.facebook.com/artinstitutes FOLLOW US ON TWITTER: https://twitter.com/art_institutes
Views: 11433 The Art Institutes
Game Design & Programming Programs | The Art Institutes
 
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Learn more about our degree programs in Game Design & Programming by visiting http://goo.gl/pQb91C SUBSCRIBE: http://bit.ly/1oz1UCb The Art Institutes: At the Art Institutes system of schools, we pride ourselves on fostering and facilitating an inspiring community of creativity. One that gives you the guidance, technology and instruction you need to bring your ideas to life in new and exciting ways while guiding you toward a career. The Art Institutes system of schools has over 50 locations in the United States and Canada offering programs in the fields of Design, Media Arts, Fashion, and Culinary Arts. Interested in learning more? Connect with the Art Institutes: VISIT US ON THE WEB: https://www.artinstitutes.edu/academics/gaming-technology/game-art-design-degree-programs LIKE US ON FACEBOOK: https://www.facebook.com/artinstitutes FOLLOW US ON TWITTER: https://twitter.com/art_institutes
Views: 35293 The Art Institutes
Demo Reel: Clint McMahan (Game Art & Design)
 
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Demo Reel for my portfolio at The Art Institutes of Atlanta-Decatur. A special thanks to Antti Martikainen for letting me use his track "To Valhalla!" for the background music in my demo reel. Hi, I'm Clint, I just graduated with a Bachelors of Fine Arts in Game Art & Design from the Art Institutes. I'm a 3D Generalist and aspiring Game Designer. This demo reel illustrates a large portion of my portfolio so far and is based on Medieval Fantasy. Both characters are my own and were created from start to finish by myself. This includes the concept of, modeling, sculpting, texturing, rigging, animating and import and setup of the characters in the Unreal 4 game engine. All assets in the Demo Level are my own as well and were made completely by myself, excluding of course what the notations in the demo reel state. If you have any comments or constructive criticisms please feel leave them in the comments below. I'm always looking to improve and get advice and insight from people who have been at this longer than myself. Thanks all!
Views: 473 Clint McMahan
The Art Institutes Interviews Rockstar Games at SIGGRAPH 2009
 
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(Part 1 of 2) Career Services met up with Gordon Hall, Studio President for Rockstar Leeds and Rockstar San Diego; Joshua Bass, Art Department Director for Rockstar San Diego; and Robert Spampinato, Human Resources Director for Rockstar Games at SIGGRAPH 2009 in New Orleans, LA. They were able to share what they look for in both an art and technical portfolio. Click here for Part 2 of this interview: http://www.youtube.com/watch?v=1HFD_uvZroo The Art Institutes is a system of over 40 schools located throughout North America.
Views: 28513 AiSIGGRAPHNOLA
Nik Holland Game Art and Design Demo Reel - Art Institute of Vancouver 2014
 
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This is my demo reel! I hope you enjoy watching! Please feel free to contact me at nikhollanddesign@gmail.com AND Visit my website at www.nikolasholland.com Songs You Make Me Feel - Archive The Horror - RJD2 All songs belong to their respective artists. My Little Pony and all associated characters are property of Hasbro
Views: 1217 _whiteraven
I'm Leaving the Art Institute of Pittsburgh!
 
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Kinda ironic but I'm leaving due to money issue, I also put in my 2cents on my opinions here though you will see me mostly ranting.
Views: 9505 FLIPINOM4D
Board Game Night - The Art Institute of Vancouver
 
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Students having fun playing board games in our Student Housing Activity Center
Views: 72 AiV Broadcasting
The Art Institute's Gamer Subculture Doc
 
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In this video, students were assigned to a project where they must research and observe a subculture. We chose "gamers" from the Art Institutes of California, Inland Empire. Special Thanks to the Gaming Development Club at AI. You can find their group Facebook here: http://www.facebook.com/groups/aicaie.GameDevelopmentClub Special thanks to our team for this awesome quarter final video: Alfredo Zuniga, Eric Lipp, Jimmy Cassillas, Christopher Dyce, Jair Contrares, AND Professor Rebecca Ramon, AND Thanks everyone who assisted and volunteered as interview subjects, AND Ms. Gina Kim for teaching awesomely in an awesome class AND the classmates in the class for being cool people AND The Gamer Development Club For being awesome people and who worked with us. We do not own the rights to the games presented in this documentary.
Views: 291 MikeZippyVee
Single Player - Fallen Earth Part 2:  Art Institute of California - San Diego:  Game Prototyping
 
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This is part 2 of a single player prototype level I designed and built in Unreal 2004 called "Fallen Earth." I built this level while in a prototyping team of 6 people at the Art Institute of California - San Diego in 2006. My goal was to design a level that would reward the player for exploring every nook and cranny while still guiding them in the right direction to complete their objectives. There are multiple paths that the player can take to get through the level. Some paths are risky but offer great rewards(health, shields, adrenaline, ammo, and new and more effective weapons) at the end if they are skilled enough to survive through those parts. My responsibilities on the team: -Designed the top down map -Modeled the level using a combination of Unreal terrain editing and art assets that I modeled and also other art assets from the team. -Placed all enemies, weapon and power ups, checkpoints, triggers for opening doors, activating lifts, destroying temples and activating cutscenes. -Lighting the Level We used pre existing AI bot packages for the enemies so they were taken straight out of Unreal Tournament 2004. We also used pre existing mods from the community for some of the weapons.
Views: 180 ryancgrant64
The Art Institutes Interviews Rockstar Games at SIGGRAPH 2009 (Part 2 of 2)
 
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(Part 2 of 2) Career Services met up with Gordon Hall, Studio President for Rockstar Leeds and Rockstar San Diego; Joshua Bass, Art Department Director for Rockstar San Diego; and Robert Spampinato, Human Resources Director for Rockstar Games at SIGGRAPH 2009 in New Orleans, LA. They were able to share what they look for when hiring recent graduates for Rockstar Games. The Art Institutes is a system of over 40 schools located throughout North America.
Views: 9693 AiSIGGRAPHNOLA
Creative director Stig Asmussen: On Mentors | Art Institutes | Animation
 
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God of War III Game Director Stig Asmussen, 1998 graduate of The Art Institute of Pittsburgh, describes the importance of working with instructors with real-world experience in your field. SUBSCRIBE: http://bit.ly/1oz1UCb The Art Institutes: At the Art Institutes system of schools, we pride ourselves on fostering and facilitating an inspiring community of creativity. One that gives you the guidance, technology and instruction you need to bring your ideas to life in new and exciting ways while guiding you toward a career. The Art Institutes system of schools has over 50 locations in the United States and Canada offering programs in the fields of Design, Media Arts, Fashion, and Culinary Arts. Interested in learning more? Connect with the Art Institutes: VISIT US ON THE WEB: http://new.artinstitutes.edu/areasofstudy LIKE US ON FACEBOOK: https://www.facebook.com/artinstitutes FOLLOW US ON TWITTER: https://twitter.com/art_institutes
Views: 1365 The Art Institutes
Stig Asmussen: His advice | Art Institutes | Design
 
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God of War III Game Director Stig Asmussen, 1998 graduate of The Art Institute of Pittsburgh, advices students about the importance of focus in your creative career. SUBSCRIBE: hhttp://bit.ly/1oz1UCb The Art Institutes: At the Art Institutes system of schools, we pride ourselves on fostering and facilitating an inspiring community of creativity. One that gives you the guidance, technology and instruction you need to bring your ideas to life in new and exciting ways while guiding you toward a career. The Art Institutes system of schools has over 50 locations in the United States and Canada offering programs in the fields of Design, Media Arts, Fashion, and Culinary Arts. Interested in learning more? Connect with the Art Institutes: VISIT US ON THE WEB: http://new.artinstitutes.edu/areasofstudy LIKE US ON FACEBOOK: https://www.facebook.com/artinstitutes FOLLOW US ON TWITTER: https://twitter.com/art_institutes
Views: 7824 The Art Institutes
GDC 2007 - The Art Institutes #5
 
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Interview with Jim Gentile, Animation and Motion Capture Director, Midway Games, Chicago
Views: 590 TheArtInstitutesGDC
Joseph E. Miller Demo Reel 2011 Art Institute Game Art and Design
 
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This Demo reel was created for Graduation from The Art Institute of Pittsburgh Game Art and Design Bachelors Program. I am graduating Magna Cum Laude June 17th, 2011 in Pittsburgh. Come see the live Interactive Demo presentation of this reel. Please visit www.GameDesignerJoeMiller.com for more samples of my work and resume. I am available for hire to all game and film production studios. Contact me at Joe@GameDesignerJoeMiller.com All work Copyright Joseph E. Miller 2011 G.I.Joe Logo and Package Design Copyright Hasbro 2011. PACMAN cabinet art copyright Namco 2011
Views: 834 JoeMiller3DArtist
SXSW Gaming | Inside the Game Design | Rooted Deep Within
 
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Hundreds of video games are played at SXSW Gaming each year. This year, The Art Institutes selected five teams of student Game Designers to showcase their games at the event. Meet Richard Rincon (BFA, Game Art & Design), who with the help from his group at The Art Institute of San Antonio, built Rooted Deep Within. Do you think you have what it takes to get involved in Game Design? Learn more about The Art Institutes Game Art & Design programs by visiting: https://www.artinstitutes.edu/academics/gaming-technology/game-art-design-degree-programs. Follow The Art Institutes on Facebook, Twitter, and Instagram for all the latest in gaming and game design: Like us on Facebook: http://bit.ly/FacebookAi Follow us on Twitter: http://bit.ly/TwitterAi Follow us on Instagram: http://bit.ly/InstagramAi Subscribe to our YouTube channel: http://bit.ly/YouTubeAi
Views: 1944 The Art Institutes
the art instutute of tucson VIDEO GAME
 
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if my school were a video game
Views: 301 rugasa
The Art of Video Games at the Flint Institute of Arts
 
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10.25.14 – 1.18.15 Hodge & Temporary Exhibition Galleries The Art of Video Games is one of the first exhibitions to explore the 40-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. From early pioneers to contemporary designers, this exhibition features some of the most influential artists throughout five eras of game technology. The exhibition focuses on the interplay of graphics, technology, and storytelling through a variety of popular games for 20 gaming systems ranging from the Atari VCS to PlayStation 3. In the 40 years since the introduction of the first home video game, the field has attracted exceptional artistic talent. A combination of traditional art forms—painting, writing, sculpture, music, storytelling, and cinematography—video games provide artists with a previously unprecedented method of communicating with and engaging audiences. Developments in hardware and software, as well as the advent of the Internet, have given artists an ever-widening palette of tools with which to create. Presenting the games through still images and video footage, the exhibition sheds light on the prevalent and increasing nature of this medium within modern society. In addition, the galleries will include video interviews with 20 developers and artists, demonstrations in the advancements of mechanics in game development, and historic game consoles. Five featured games, one from each era, are playable on larger-than-life screens in the exhibition space. These games include Pac-Man, Super Mario Bros., The Secret of Monkey Island, Myst, and Flower. The Art of Video Games is organized by the Smithsonian American Art Museum with generous support from the Entertainment Software Association Foundation; Sheila Duignan and Mike Wilkins; Shelby and Frederick Gans; Mark Lamia; Ray Muzyka and Greg Zeschuk; Rose Family Foundation; Betty and Lloyd Schermer; and Neil Young. The C.F. Foundation in Atlanta supports the museum's traveling exhibition program, Treasures to Go.
The Art Institute of Houston Student Project: Unhinged
 
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Unhinged is a fast-paced survival horror game which the gameplay centers around the story of Captain Olivier of Ceris VII; a prisoner cargo spaceship that becomes inactive during his cryogenic sleep. The player will navigate around the ship, finding clues, and overcome the obstacles along the way. This is the very first graduation project of the students in the Art Institute of Houston’s Game Art and Design program. The development time was 140 hours with a team of six game art students. The Game is developed using Unity Engine 4.
Summer Game Institute: Where Art and Technology Learn to Play
 
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Computer Game Design is one of the fastest growing and most transformational fields of study today. It integrates all of the STEM core competencies in a fun and engaging way, where students study both the sciences and the arts, and engage creative and problem solving skills. At the Mason and the Summer Game Institutes, students learn the fundamentals of designing a game for the computer or smartphone. From there, they can "level up" with creating multi-platform Apps, game art/animation, 3D game design, and programming. They can even learn Java and explore history through Minecraft modding. For more information visit http://potomacacademy.gmu.edu/Summer/GameDesign/GameInstitute.html
Game Art & Design at LaSalle College Vancouver
 
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The Game Art & Design diploma program is designed to prepare graduates for careers as game designers and level designers in the video game industry. This goal is achieved by building foundational skill sets in game design, level design, game scripting, written communication, as well as 2D and 3D art. Students will have the opportunity to learn to write professional design documentation, design games, game systems, game mechanics and level environments, as well as apply knowledge to create their own interactive experiences. Students will also have the opportunity to create professional quality production work to showcase in a capstone portfolio project. Visit our website for more details: https://goo.gl/YwBWf3 Did you know that LaSalle College Vancouver (formerly The Art Institute of Vancouver) was named #1 undergrad school in Canada for video game design for the past 7 years by the Princeton Review? http://www.lasallecollegevancouver.com/news/princeton-review-2017-ranking LaSalle College Vancouver (LCV) is a boutique design school which employs experienced, industry professionals to teach job-ready skills to students in the creative fields of Fashion, Game Design & VFX, Audio & Film, Culinary, Interior Design, and Graphic Design. With credentilas ranging from Bachelor degrees* to certificates, LCV has been consistently named one of the top 10 undergraduate schools for video game design by the Princeton Review and has received accolades from many sources Telio’s Canada’s Breakthrough Designer competition, and Fashionista.com. LCV is also a member of the LCI Education network composed of 22 campuses in 12 countries. * Bachelors degrees are delivered by The Art Institute of Vancouver Inc., PTIB Designated Institution ID-00045 and located at 2665 Renfrew St, Vancouver, BC, V5M 0A7.
I'm going to Art Institute of Pittsburgh!!
 
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Yup as the title shows I got accepted at the Art institute of Pittsburgh, confirmed it yesterday when I gave them a call to see how my application was going. So fucking excited, seriously lol you should of seen me yesterday. I will be hopefully doing Game Art & Design if my portfolio is good but if not I will do some Graphic Design first then they will switch me over to Game Art & Design since the starting classes for both courses are very very similar. I will be starting in the Summer Classes on July 13th, and moving up there sometime on July 9th or 10th. I will also have a going away party during that week too. I am extremely excited lol. As far as my shows go they will be on pause since I am going to college and I want to atleast get used to college life before I see if I can do my shows if I have time. But overall I am excited to go, new atmosphere I will be in, and hope to make new friends there. I will update my Youtube atleast with Vid Blogs going there, etc.
Views: 2566 FLIPINOM4D
Bad Experience at Art Institute of Philadelphia
 
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A student who attended the Art Institute of Philadelphia shares her terrible for-profit college experience. Ana Kasparian and Jayar Jackson break it down on TYT University. Subscribe to TYT U for more videos: http://www.youtube.com/subscription_center?add_user=tytuniversity Submit a video to TYT U: http://www.youtube.com/watch?v=nApW3wLdrT4
Views: 58127 ThinkTank
SXSW Gaming | Inside the Game Design | Project S.C.A.R.E
 
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Hundreds of video games are played at SXSW Gaming each year. This year, The Art Institutes selected five teams of student Game Designers to showcase their games at the event. Meet Lisa Morris (BFA, Game Art & Design), who with the help from her group at The Art Institute of Austin, built Project S.C.A.R.E. Do you think you have what it takes to get involved in Game Design? Learn more about The Art Institutes Game Art & Design programs by visiting: https://www.artinstitutes.edu/academics/gaming-technology/game-art-design-degree-programs. Follow The Art Institutes on Facebook, Twitter, and Instagram for all the latest in gaming and game design: Like us on Facebook: http://bit.ly/FacebookAi Follow us on Twitter: http://bit.ly/TwitterAi Follow us on Instagram: http://bit.ly/InstagramAi Subscribe to our YouTube channel: http://bit.ly/YouTubeAi
Views: 1703 The Art Institutes
Student portfolio (mid-academic career) from Art Institute
 
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3rd-4th year Game Art and Design Student (equivalent)
Views: 72 middle1percent
Cleveland Institute of Art: Game Design
 
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As a Game Design major at CIA, you'll work with innovative production processes including 3D modeling, animation, programming, visual design, audio, interactive storytelling, and game production, as well as theory and criticism of video game culture. Learn more: http://www.cia.edu/gamedesign.
Views: 530 cleinstituteart
SXSW Gaming | Inside the Game Design | Covert Cosmos
 
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Hundreds of video games are played at SXSW Gaming each year. This year, The Art Institutes selected five teams of student Game Designers to showcase their games at the event. Meet Caitlyn Heiting (BFA, Game Art & Design), who with the help from her group at The Art Institute of Austin, built Covert Cosmos. Do you think you have what it takes to get involved in Game Design? Learn more about The Art Institutes Game Art & Design programs by visiting: https://www.artinstitutes.edu/academics/gaming-technology/game-art-design-degree-programs. Follow The Art Institutes on Facebook, Twitter, and Instagram for all the latest in gaming and game design: Like us on Facebook: http://bit.ly/FacebookAi Follow us on Twitter: http://bit.ly/TwitterAi Follow us on Instagram: http://bit.ly/InstagramAi Subscribe to our YouTube channel: http://bit.ly/YouTubeAi
Views: 1817 The Art Institutes
Single Player - Fallen Earth Part 5:  Art Institute of California - San Diego:  Game Prototyping
 
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This is part 5 of a single player prototype level I designed and built in Unreal 2004 called "Fallen Earth." I built this level while in a prototyping team of 6 people at the Art Institute of California - San Diego in 2006. My goal was to design a level that would reward the player for exploring every nook and cranny while still guiding them in the right direction to complete their objectives. There are multiple paths that the player can take to get through the level. Some paths are risky but offer great rewards(health, shields, adrenaline, ammo, and new and more effective weapons) at the end if they are skilled enough to survive through those parts. My responsibilities on the team: -Designed the top down map -Modeled the level using a combination of Unreal terrain editing and art assets that I modeled and also other art assets from the team. -Placed all enemies, weapon and power ups, checkpoints, triggers for opening doors, activating lifts, destroying temples and activating cutscenes. -Lighting the Level We used pre existing AI bot packages for the enemies so they were taken straight out of Unreal Tournament 2004. We also used pre existing mods from the community for some of the weapons.
Views: 105 ryancgrant64
Creative director Stig Asmussen: Creating Tomorrow  | Art Institutes | Animation
 
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Creative director Stig Asmussen: Creating Tomorrow. For more information on The Art Institutes, visit: http://bit.ly/AiYouTube. SUBSCRIBE: http://bit.ly/1oz1UCb The Art Institutes: At the Art Institutes system of schools, we pride ourselves on fostering and facilitating an inspiring community of creativity. One that gives you the guidance, technology and instruction you need to bring your ideas to life in new and exciting ways while guiding you toward a career. The Art Institutes system of schools has over 50 locations in the United States and Canada offering programs in the fields of Design, Media Arts, Fashion, and Culinary Arts. Interested in learning more? Connect with the Art Institutes: VISIT US ON THE WEB: http://new.artinstitutes.edu/areasofstudy LIKE US ON FACEBOOK: https://www.facebook.com/artinstitutes FOLLOW US ON TWITTER: https://twitter.com/art_institutes
Views: 1033 The Art Institutes
Indie3 - Gamers Networking Event at The Art Institute of Vancouver (Renfrew Street Vancouver)
 
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CALLING ALL GAMERS http://www.facebook.com/events/322583481183011/?fref=ts Whether you like game design, game programing, animation, 3D modelling, we invite you to come to our complimentary event in support of the Independent Gaming Community and celebrate the launch of our students latest games "Apocalypse" and "Abandoned". You can meet with our students and media arts graduates and discuss your favourite games. Play our students latest games, sit in on our presentations on how they were made and take part in our industry panel discussion. WHERE: The Art Institute of Vancouver WHEN: Friday, December 7th, 2012 TIME: 5:30pm-9:30pm ADMISSION: Free! FOR INFORMATION CALL: 604.683.9200 GAME DESCRIPTIONS "Apocalypse" In the 1960's, a government think tank was sent to a dig site that contained a mysterious relic. This artifact was carefully moved to a secure military located deep beneath an unsuspecting and rapidly developing metropolis named Ducksville by conducting e xperiments and other tests on the remains found inside the relic. New types of anti-viral medicine were created from the remains found in the relic which led to a super soldier project being created. No one foresaw the sinister fallout that would occur from tampering with the relic. No one knew that what was meant to be locked away and buried from the human population was actually a new type of mutation, a living virus that could corrupt all of humanity. Three people were enrolled into the super soldier project, sparking a cataclysm that would shape the world as the remains of the relic developed its own sentience. It corrupted the three candidates, twisting their minds and shaping their bodies to become weapons, instruments in the war to liberate the ancient being now known as the Overlord from the human's military base deep in the heart of Ducksville. "Abandoned" Set in the Victorian period, a boy named Edward lives happily with his family in the sleepy town of Ashford. One night, everything changes as Edward is threatened by a dark shadow of a man in his room. Filled with fright, Edward seeks out his family but finds that he has become abandoned. The once familiar and bright town of Ashford takes a sinister turn as Edward wanders through the darkness. In order to survive, Edward will have to unravel a mystery that ties to his own bloodline and find out the identity of the dark figure that hunts Edward with sinister intent.
Views: 591 Selena Styan
LARP PACMAN! Game Design II -  Art Institute of Vancouver
 
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Just an average day in Game Design II at the Art Institute of Vancouver. Today in class we were analyzing the game experience of Pacman and how it can be translated out of the digital world in translated into an analog game. Don't forget to like and subscribe for more! Join our forums at: http://forums.styxnyx.com/ Also like and follow our: Business Facebook: http://www.facebook.com/StyxnyxOfficial Main Facebook: http://www.facebook.com/NailTheNamekian Twitter: https://twitter.com/styxnyxofficial Google +: https://plus.google.com/107434080253106441530 tumblr: http://blog.styxnyx.com/ *Note: Business Facebook is mostly for promotions and news updates about StyxnyxOfficial. Whereas our main Facebook is mostly about video games, anime, dragon ball, randomness, and comedy. Support us by liking both pages!
Views: 707 StyxnyxOfficial
GDC 2007 - The Art Institutes #7
 
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Interview with Shadi Safadi of Naughty Dog Studios at The Game Developers Conference, 2007 - San Francisco.Safadi game design art institutes edmc nextgen next gen video naught dog studios
Views: 735 TheArtInstitutesGDC

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