Control is an Illusion!
The Classic Controller (クラシックコントローラ, Kurashikku Kontorōra?) is a video game controller produced by Nintendo. It is used to play games on the Nintendo Wii video game console.
The Classic Controller cord comes from the bottom of the controller, a configuration shared by the Dreamcast controller, and is plugged into the Wii Remote in order to be used. The Classic Controller contains slots on its backside, opened via a rectangular button at the top of the controller; the function of the slots was never officially clarified, but unofficially Nintendo of America employees explained that it was intended for use with an unreleased clip that could hold the Wii Remote on the back of the Classic Controller. Nyko released a special clip that attaches the Wii Remote to the Classic Controller via the locking slots above the bottom of the controller. In addition to a grip shell the clip contains and a place to store the 3 foot cable. The body of the Classic Controller measures 65.7 mm tall, 135.7 mm wide, and 26 mm thick. The Classic Controller has been discontinued due to the release of the Classic Controller Pro.
On February 26, 2009, Nintendo listed a Classic Controller Pro on its Japanese web site. It functions the same way as the original Japanese Classic Pro Controller, with the exception of the L and R shoulder buttons, which are now shorter digital trigger shaped buttons. Ergonomic changes include the ZL and ZR buttons, which are now full-fledged shoulder buttons, and the addition of anti-slip controller grips underneath the controller for long pro gaming sessions. It was released in Japan on August 1, 2009, in both white and black versions while the latter was released in Europe in November 20, 2009. The white and black Classic Controller Pros were announced for the North American market on January 25, 2010, and were released on April 20, 2010. A black version is available bundled with Monster Hunter Tri, which was released on the same day in Spain and a golden version is available bundled with GoldenEye 007. The most notable change is the controller grip handles, reminiscent of the PlayStation controller, only wider.
The Classic Controller Pro has a similar design to the original PlayStation and Dreamcast Controllers. The differences include:
* The cord comes out of the top instead of the bottom.
* The analog sticks are farther apart and are perpendicular.
* The device has handles.
* (Now a similarity) The spring loaded attachment slot on the back was removed.
* The L and ZL, and R and ZR buttons have been rearranged in a vertical rather than horizontal layout (similar to other seventh generation console controller layouts).
* The L and R trigger buttons are no longer analog.
o As a result, it is not compatible with specific third party converters that enable the use of the original Classic Controller with the GameCube controller ports.
Along with the Nintendo GameCube controller, the Classic Controller is one of the controllers required in order to play certain Virtual Console games (such as SNES or Nintendo 64 titles, which require more buttons than the Wii Remote). However, the Classic Controller cannot be used to play Nintendo GameCube games. The Classic Controller can be used with the Virtual Console as well as with certain Wii and WiiWare games. The Nintendo GameCube controller can be used instead of the Classic Controller for playing most Virtual Console games. When in the Wii Menu, the left analog stick takes control of the cursor when the Wii Remote is not pointed at the screen. The Classic Controller can navigate through the Message Board, settings menus, and Wii Shop Channel (the Nintendo Gamecube controller, however, cannot). It becomes inactive on all other channels, excluding Virtual Console games.
The Classic Controller's appearance is similar to the SNES controller, e.g., button placement, look and feel. It features two analog sticks, a D-pad, face buttons labeled "a", "b", "x" and "y", analog shoulder buttons labeled "L" and "R" and two "Z" buttons (labeled "ZL" and "ZR") next to the L and R buttons on the inside, respectively. It also has a set of "-", "HOME" and "+" buttons like those on the Wii Remote, with the - and + buttons labeled "Select" and "Start", respectively.
When the Wii Remote (then known as the "Revolution controller") was first revealed in September 2005, Nintendo had announced a controller "shell" which resembled a traditional game controller, often referred to as a "classic-style expansion controller." As described at the time, the Wii Remote would fit inside the shell, allowing gamers to play games using a traditional-style gamepad, while allowing use of the remote's motion sensing capability. According to Satoru Iwata, it would be meant for playing Virtual console.