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10 Hidden Video Game Design Secrets That Are Total Genius

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Text Comments (460)
Luc Muhizi (2 days ago)
lamest jokes ever!
Tom Beattie (4 days ago)
Rubber banding always annoyed me
Ken Roberts (6 days ago)
Zachary Patten (9 days ago)
most of those are not "hidden"... and very few of those are even a good idea
Matt S. (13 days ago)
The new what culture sucks. I miss the old crew, all these guys annoy me
Knight And SpaceShip (18 days ago)
I always noticed in destiny that the last bar of health was very high (aleast have what the other two bars of HP have) in destiny I always noticed my first two bars of HP drain pretty damn fast but the last bar feels like it has a different system. this is more noticeable when you use an ability that automatically regens all your health and you see the bars fill up but are separate. the first bar fills up by itself however the second and third bar are like connected and they fill up like supposed too, and the thing is that they start Regen at the same time
Kim Possible (20 days ago)
As if a xenomorph with one brain wasn't enough
Goomba Greg (24 days ago)
I don't know how I feel about these. I mean, they almost all make their respective game ostensibly easier and kind of create "cheap thrills." I don't know if I'd call that good game design. It's cinematic game design, but I don't know if I'd call it good. There are systems in games like coyote time designed to lessen player frustration and add to the game's general flow and feel, but some of these just feel manipulative and take away from the player's ability having much agency over the game. The fact that they are hidden just kind of adds to that sentiment. The one on this list that is probably the best known, Mario Kart's (in)famous rubber band mechanic is pretty widely despised and even ridiculed (and it most certainly exists in 64. Try a lap skip like in Frappe Snowland and see how fast the other racers become). They may be interesting, but do they really make their games better? I'm not sure, but I think that's an interesting conversation to have.
BAMF Busta (27 days ago)
Do you guys need a 5th person for your gaming squad? I'm lonely
Henrik Myrhaug (29 days ago)
It was super obvious that Assassins creed makes you more resilient at low health.
ModestMice (1 month ago)
The health in Assassin's Creed has been pretty obvious for a while, at least in earlier games. I would be near death sometimes and would see the screen flickering red, but then you magically take out most of the enemies. And even if you get hit again while having supposedly "zero" health, you still somehow won't die. It usually took like 2 or 3 hits close together while your health bar was empty before you actually died.
Mr. Penguin (1 month ago)
well the Xcom one is just complete bs not "total genius"
Ryan Jacob (1 month ago)
He shouldn't have made that jump... glad he didn't
Dan Erdman (2 months ago)
I utterly despise ketchup in race games.😡
Ryan Jirges (2 months ago)
I already knew the ghost AI tactic! something for once...
Gankatron 5000 (2 months ago)
Having an "AI brain" plot AI mob on the basis of knowing where you are when it shouldn't sounds more like AI cheating than genius, but one has to simulate AI somehow I suppose.
Deveesh Mehandiratta (2 months ago)
thanks for sharing :D
Daniel Spicer (2 months ago)
I noticed the asscreed one, it's really apparent in unity Where the combat is SHIT
Mike Warnke (3 months ago)
Ive missed in xcom with 100%...how, did Bethesda make xcom!?
James Martinez (3 months ago)
Thanks jewels
James Martinez (3 months ago)
Im going to go beat up some old people
Omkar Gadge (3 months ago)
Yeah, the Game Theorists released a video about Dark Souls 3 and how enemy attack patterns relate to the music. I highly recommend you guys check it out.
Ego Geo (4 months ago)
inscrutablewut (4 months ago)
con confirm MK64 had MASSIVE rubber-banding. You could watch the AI icons on the tracks map going impossibly fast in order to catch up
P. Shoe (4 months ago)
Why did he say my name?
Hurgen Nightcore (5 months ago)
The dynamic difficulty in resident evil 4
Oddball Skull (5 months ago)
Rubber banding is one of THE WORST game mechanics ever made Bar none period. Hot pursuit was the worst on PS3 you could literally see cops phasing through the map to catch up to you. FUCK YOU Omg I hate that shit SO MUCH
B.Games (5 months ago)
Just 2 weeks and this channel become my most watched one!
Jane Doe (5 months ago)
the xcom mechanic isn't genius it's utter bullshit. what is even the point of having those percantage numbers in the game if they do not represent the actual probability of you hitting the enemy... yeah if you fucked up and lost a soilder you have a higher chance of making it to the end of the mission, but if you actually did everything right and want to be rewarded for your tactical decisions the game fucks you over... genius...
jaex59 (5 months ago)
What game is at 6:24? It's so familiar
MrMe 441 (5 months ago)
Ive completed assasins creed with all of the Ezio parys and Assasins creed 4 Like all of em a couple of times And moslty never lost any health what so ever
Keamo (5 months ago)
NFSMW05 Cops catch up no matter fast ur car is
Cookie Ninja (5 months ago)
Now that I know these some of them feel really cheap. Like the xcom one. Why give us the numbers if you know they're shit? I wouldn't need the buff for having a soldier killed if you didn't debuff me in the first place for being too good and not losing soldiers. The uncharted one and rubberbanding are also just awful
L-Train 45 (6 months ago)
This guy needs to get laid
L-Train 45 (6 months ago)
Every title on the channel is the same format. 10 Blank blanks That CLICK BAIT
L-Train 45 (6 months ago)
This particular topic I've seen on other channels. I guess most of them I have
Parker Ruth (6 months ago)
Did they just tell me to murder my grandpa?
jdjfhc hdhcjd (6 months ago)
I actually fell for 1:15 ffs
Nolan Is Innocent (6 months ago)
Yo, FUCK "rubber-banding". Seriously. This encourages people to do "okay", and only give a shit at the very end of a race. EA used to make this optional in a game or two, called "Catch Up", WAY before Mario DD. Nowadays, I won't waste my time on a game containing this crap. "Genius". Get the fuck outta here with this shit.
Rogue Rogue (6 months ago)
You really really fucked gamers experiencessssss
Gcu12 /tt2 (6 months ago)
Idk about Mario kart, I sometimes get really far ahead and they don’t catch up
napolien 1 (6 months ago)
For new players for dark souls III do not think u can make a strategy out of the info just RUN
Edward Nygma (7 months ago)
Can the Dark Souls III thing be applied to Bloodborne? I am desperate for an edge against Amelia.
Yannick (7 months ago)
This video just shows how much of a genius game designers truly are...
alisos360 (7 months ago)
The heath loss in assassins creed is like my phones battery...
eroggow (7 months ago)
#8 "enemies get redirected towards railings so they fall off when they die" Doesn't show a single clip of an enemy falling off a railing. Truly outstanding work.
Ian Cabugsa (7 months ago)
6:16 It's also the same with the Wangan Midnight Maximum Tune Arcade series except in that game you can turn that off by disabling the handicap mode.
Karl Taok (7 months ago)
There’s a really cool video on dark souls 3 about music theory and why the Dancer of the boreal Alley is really hard (ps. The music and attack pattern is in 3/4 insteas of standard/easy to learn pattern like 4/4)
TheDango (7 months ago)
The xcom mechanic is terrible. A good player should never be punished. A bad player should never be rewarded.
infamousdrifter1 (7 months ago)
I deleted xcom off my PS4 while watching this. Fuck rng and fuck screwing over players for being “too good”
Hunter T (7 months ago)
Hey they used my Assassin's Creed gameplay video!
Stiffisharc (7 months ago)
8:20 I'm sorry... WHAT???
Crashing Down (7 months ago)
Majority of things listed here simply infuriate me, they game treats you like a retarded child. Nothing genius about that.
Robbin Karlsson (7 months ago)
In the X-COM example:isn't that a little bit of bs to be punished because you play good?
Joey H (7 months ago)
Difficulty lowers in resident evil 4 if you die too often
Eysus (7 months ago)
No, re4 didn't invent that. Its utter brilliance is keeping it hidden from press and consumers because devs know the consequences of dynamic difficulty to players such as losing the feeling of overcoming the challenge. Only people who died a lot in that water hall level would notice it which is still more hidden than Uncharted's missing the first two hit bullshit. also fuck that xcom shit.
Chef Dean (7 months ago)
Didn't work on elderly grandad. Camping spawn point for verification.
Eric Gauthier (7 months ago)
Before watching this, their better be a mgs3 mention
Eric Gauthier (7 months ago)
Noah Pippin (7 months ago)
“You’re gonna get a new love hole punched all the way through you.” 😂 dead
that fit Asian (7 months ago)
No way that uncharted rule applies to the forth one. Gunfights in that game felt rigged
Soldier4USA2005 (7 months ago)
These aren't genius tactics by the devs. It's cheating, laziness, robbing the player of an honest experience, or outright shenanigans and lies. The player geta a false sense of accomplishment because the devs couldn't find other ways to balance the game. It's utter bullshit.
Ghoffman91 (7 months ago)
6:20 Gta Online does something similar with races in terms of catch up, but in reverse. They prefer to slow down the speed of the cars in front instead of boosting the ones in the back. It affects your car so much you can hear it revving down and dropping a down a gear, the sound is painful to listen to. I always believe if you cannot win based on your own merits, thats your problem not mine. Why bother to excel at the game if the other players will get a leg up and/or a handicap placed on you so that they can compete? It sucks losing not because your opponent was better, but because the game intentionally slows you down right near the end and they slipstream past you at the last second.
Farmer Maggot (7 months ago)
Built in wall hacks in every single 1st person shooter that every person gets except me
Bastymuss (7 months ago)
holy shit I didn't see that last joke coming, niceee
John Cunningham (7 months ago)
That elderly Granddad joke got me.
bitchasshoeism (7 months ago)
That girl at the beginning looks like a SJW from Tumblr. How is she a developer?
Hasan Syarif (7 months ago)
Which racing game is this at 6:24 ?
The Dukenator (7 months ago)
It looks like Forza Horizon 3.
Dan D (8 months ago)
On that last one, it works, that is unless you're swarmed or get a giant spear through ya or headshotted lol Source: many deaths seeing how long I can make it with minimum health/armor
JCGaming (8 months ago)
So...uh...my grandad didn't bounce back...
Chandu 27 (8 months ago)
Don't forget resident evil 4's automatic difficulty changing mechanism
MPB (8 months ago)
Why are there so many stock photos of random people in this video?
Bamboozaler (8 months ago)
Crash does have coyote time. Have you not played the game? You also clearly missed the platform in the beginning.
Neegafeg (8 months ago)
Anyone know the racing game at 6:25??
Chueko Loyo (8 months ago)
This is amazing
geoker55 (8 months ago)
** NOT TRUE ** I tried the Assassin's Creed secret. I swung a two handed war hammer at Gramps and he didn't get back up. Granny however beat the holy crap out of me with a rolling pin and a pie pan.
RetepAdam (8 months ago)
I appreciate you acknowledging that you just snatched this list off Twitter.
TheFamilyShow Kids (8 months ago)
I’ve got some wwe gameplay
Jacob McMillan (9 months ago)
Man the gameplay in Uncharted is not good
Jesujej (9 months ago)
super secret pacman ghost """"A.I."""""
J K (9 months ago)
This is a Grade A++ example as to why videogames are art. So much crafting on small details that many of us don't even see / notice
Fantasmigasm m (9 months ago)
I stg if he says the assassins creed 3 axe head is ACTUALLY the AC symbol (amazing ikr) I'm going to kill myself
Conor Eiffe (9 months ago)
In the case of Mario Kart, the A.I was and is faster than you
iNREEk (9 months ago)
This is awesome. Wow subbed
Nikola Matašin (9 months ago)
Rubberbanding... genius... it's one of the dumbest thing ever, if you're good, you'll lose races you should've won, if you suck you'll win races you should've lost, so basically... game is punishing player for actually being good at it. For this reason I prefer Midnight Club series over NFS, MC has AI which adjust to player's level after certain amount of races have been won or lost. So the better you are the better opponents are, but they still don't effectively cheat. On other hand NFS... you lose to shit opponents, one of the worst being NFSMW's last race, AI has car which has about 20% worse stats than yours (assuming you drive fully upgraded car). X-Com's thing is as stupid, if it worked just half way (as in, if you lose team members you get aim boost), it would be fine, but why should I be penalized for actually being good?
Ass Ypr (9 months ago)
A lot of these are annoying and feel like the game thinks I'm retarted. For example, it's surprisingly difficult to die in some Assassin's Creed games; it's sometimes even impossible to be struck down by an enemy.
LoZ Collector (9 months ago)
The XCom one is especially egregious and terrible and outright breaks the game. Why the fuck would you even bother giving me % to hit chances on screen, when there could be a hidden mechanic adding a modifier to that number, which I am never informed of?! This completely jeopardises my ability to make informed, tactical decisions; the premise the entire game is predicated on!
LoZ Collector (7 months ago)
I don't even mind it being there; I just want to be informed about it!
TheDango (7 months ago)
LoZ Collector yup my thoughts exactly. Xcom not the only one to implement this kind of mechanic. Turn based strategy games do it too
Chap McBigKnob (9 months ago)
Number 11: fallout 4 deathclaws are programmed to die from a tickle
Billy Walsh (9 months ago)
I took your advice but my grandpa won't get up.
Holy Doggo (9 months ago)
That xcom thing is just so fucking stupid, that is terrible game design imo
akeffs (9 months ago)
seems more like horrible than genius
Brett Wuch (9 months ago)
In Fallout 4 if you've been killed by the same group of enemies more than about 5 times, the game actually reduces their number and/or level when you respawn to give you a better chance on your next attempt. This always feels like the developers want to cheat me out of the full satisfaction I would get from defeating overpowered enemies.
Paul Gatsios (9 months ago)
My name is Paul so that cracked me up
Jake A (9 months ago)
RyQeus Neal (9 months ago)
I'm a simple guy... I see Assassins creed... I CLICK THE VIDEO
Just Pablo (9 months ago)
Who the hell are all the ppl in your video?
Danny Snitzky (9 months ago)
93% girl is motherfucking sexy.
Grand Moff Tarkin (9 months ago)
I can't do DS3 okay. I just can't. Okay!
Lord__Winter (9 months ago)
Instructions unclear, dick stuck in Grandpa.
VidBit - Sharing Videos (9 months ago)
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sam newman (9 months ago)
pretty sure the half-life 2 one is complete horse shit
Cody Cruea (9 months ago)
Jo my grandpa die
Rooxon (9 months ago)
What is the game at 0:35 or 0:36?

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