Watch our teardown of the Halo 5 Guardians cinematic here: https://youtu.be/2sBtjWB1AIU
Watch Spartan Locke and the rest of Fireteam Osiris in the worldwide unveiling of the opening cinematic to Halo 5: Guardians. In the cinematic, the group receives UNSC orders to recover a high value target and deploy to take on Covenant and Promethean forces in a fierce action sequence – the start to the most ambitious, robust and epic Halo campaign experience yet.
Halo 5: Guardians is available exclusively on Xbox One on October 27; pre-order and additional information is available at www.xbox.com/halo.
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+Tea & Biscuits well you can go and play destiny and pay or the rest of the game because is incomplete, and one think the real fans of halo know that halo 5 is doing the right think, but i think you dint even know halo have books and comics
As much as I love Halo, an issue I've always had is that Spartans are supposed to be these great soldiers capable of taking down ridiculous amounts of enemies by themselves. The cutscenes in the game have before now offered glimpses at this, but the gameplay has always been so simple. Shoot things. I've never truly felt like a badass solider while playing Halo, and therefore takes away from the great feats that Spartans are supposed to be capable of. Finally, with Halo 5, this is not only reflected in badass cutscenes like this, but also in the gameplay, all while somehow staying true to Halo. I'm not quite sure how this has been managed, but I am so glad for it. I don't think Bungie would ever have altered the formula like this, and in the grand scale of things, the franchise may have suffered. So thank you 343, for taking the risk to try and make Halo what it not only should be after all these years, but needs to be to stay alive in the current market.
Halo gameplay is getting closer and closer to what the Spartans on halo are supposed to be like, but it's slow, you will need way more animations, bigger better looking environments with lots of destruction, lots more enemies with many more better looking animations, and because people will complaint and say that it is copying Call of duty multiplayer even tho halo was supposed to be like this since the beginning.
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The second one balances difficulty and RPG mechanics seamlessly to make the game always rewarding. " Free. Recommended March 6. "Fun and engaging game with a twist that comes out of left field. Not very long, but worth the time, definitely worth a second play through to unlock all its secrets.