Tomb Raider 2 The Dagger Of Xian FULL Gameplay Walkthrough DEMO make by Tomb Raider Fan Nicobass' Remake on Unreal Engine 4. Note its Just Demo they not Make Full Game only the Demo Project by Fans. Share your thoughts, leave a comment also Subscribe.
That’s why Tomb Raider fan Nicobass is leading development on The Dagger of Xian, a Just Demo remake of the second game in the series, only this time built on Unreal Engine 4.
He’s been at it for a while now, but I’m talking about it today because he’s released a playable demo for the project which you can download and try out.
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Wow that's really well made! You have to make the full game, really! The cave got and kept me right from the beginning on, just like the original game did. Watch this, you developers of the new games, this is Tomb Raider! In the silence of a cave is more than in the loudness of hundrets of bombs and thousands of bullets. If we would like to play Battlefield, we would play Battlefield, but we want to play Tomb Raider!
The new games have grown on me and I'm excited to start Shadow of..just bought today. There is something to be said about the joy of pure exploration and the Hitchcockian brightness to the old games. This is a masterpiece. I wish it were for sale. Kudos and keep it up out there.
I like how all the og Tomb Raider fans agree that the new reboot is a soulless average piece of shit ,shame we are a minority ,kids nowadays love these actions games where you slaughter +300 people per game and skin bunnies for crafting and some useless busy work to stretch the game-play duration , new trilogy is an insult to the fans and the roots of the game , 3 games and still no dual pistols ,or cool double jumps because''not realistic enough'' yet their new lara survived at least 10 falls from +25 meters in their new story so far and survived... whatever.
the 3rd game is getting mixed and meh reviews because saying its the same as Rise but without a memorable story
so yeah they are getting worse now with every game since Rise was not better than the 2013
This is one of the most amazing things I have ever seen. Tomb Raider should have remained in the hands of British video game designers.
The reboot is just so Americanised. Over dramatic, full of random explosions and unnecessary add ons. Where is the sassy, strong, beyond life Lara Croft gone?
This looks 100% better than anything Crystal Dynamics has made, like ever.... I can't believe one person made this? First of all I would like to marry him. Second of all I would like him to make more so I can play it! 😍
All the classic Tomb Raiders are just that, classic, but... the reboot is just in a different league, just because it’s called Tomb Raider doesn’t mean the ENTIRE game has to be Lara by herself raiding tombs w/ dual pistols lol Open world aspect Lara w/ her bow and arsenal of other weapons in a populated environment is what all future Tomb Raiders will be and should be! The new Lara look is sexy perfection as well! I grew up on classic Lara, but new 4K Lara is life! 💯💯
It hasn't improved anything, it's objectively worse in terms of approach to game and level design, the developers actively treat the player as if he or she is an idiot who cannot think for themselves by highlighting the very minimal amount of climbable ledges within a particular given area, having Lara constantly spout dumbass repetitive lines about what the player has to do. Where's the improvement? How is removing the various unique platform elements and making them automated an improvement in any way shape or form?
Like do you actually know why this gameplay has received more positivity? It's not cause it's just nostalgia, it's cause its pure Tomb Raider, a percision based evironmental platformer. It's not a generic third person cover shooter with tacked on RPG elements that do nothing to improve the core experience. See simply throwing in RPG elements does not in anyway make a scrap of differenc if the core mechanics are insultingly simplistic.
What's the point of having RPG elements when enemies can be taken out just as easily without them? There's no point. It's just variety for variety sake with total disregard for quality of the core game mechanics and systems as a whole. What was a unique environmental platformer that gave the play full freedom and control over Lara's abilities the reboot instead funnels them down the usual narrow path with branched paths.
Why is this a problem? Well it's a problem cause it's a massive step back in level design that was accomplished on inferior hardware. Levels of the classic games were multi-complex open spaces that the player had to solve, like a puzzle. They weren't merely just a series of puzzle rooms that lead to the next entrance to the next part of a given particular level. If you consider this objectve devolution to be an improvement then I'm sorry to say that you don't have a single clue what actual improvement looks like.
The reason this is actual improvement here is cause stays faithful to the design philosophy and blue print of this franchise whilst updating the controls and animations, so that they're smoother. It doesn't appropiate the genre in order to gain an entirely new audience. This is simply pure Tomb Raider. This is what Tomb Raider's supposed to be. It's got nothing to do with resolution, or: 'tank controls', it's about what's the heart and soul of this franchise and how that heart, soul is practically non existent in the reboot.
You've to truly understand that what happened to Lara's and Tomb Raider's identity is the equivalency of trying to turn Super Marior in dark gritty third person shooter. Crystal Dynamics have essentially turned what was a gaming icon and milestone in the 3-D platforming genre to a unidentifable mess desperately shoehorning every modern trend that one can think of without knowing how to execute things properly and with regards to quality.
Furthermore the character's are archetypes of the worst kind, the direction is try hard, the tone is wildy inconsistent, the gameplay is generic, QTE's are everywhere, the set-pieces are less interactive than in Uncharted, the platforming for what was originally a platforming game series is automated, the puzzles are explained, levels are narrow branches the player need, but simply follow, Lara's character development is rushed and non existent, the acting is mediocre and the writing makes me want to punch someone.
Lastly, just cause the developer's managed to sell what's essentially a new IP altogether under the Tomb Raider name, does not make them good Tomb Raider games. Why do you think this remake has blown up and why people are praising the gameplay here more? Cause this is Tomb Raider, the series that the reboot will forever be in its shadow ;)
Give it five years or, so after this bullshit origins story trillogy ends and people will begin to understand just how much of a fail the reboot really was. It has no long lasting appeal and it'll quickly become irrelevant very soon. Sooner or later people like yourself will realise that it's not sales that define longevity it's the legacy that they leave behind.
Whereas Core Designs legacy will live on through passion projects such as this, by people who truly understand the heart and soul of this franchise, Crystal Dynamics will not. They'll slowly fall into irrelevancy as more and more people begin to realise what Tomb Raider is and what it has become, what it had los, how it's all just been a massive waste of time to the point where they'll go to such lengths such as this to get the real Tomb Raider back from the grave and celebrate the memory of CORE as well as the ambitious ideas they left behind.
Shadow Might One last thing, The franchise has never been so Successful then it is right now since the reboot and the movie dropped, bringing in more money and even more new fans... why do ppl always try to push their bullshit on other ppl, a simple google search would prove all of this to you lol Jesus, ppl are dumb af
Shadow Might I didn’t even take the time to read more than 5 words of the “Garbage” you wrote lmao If you don’t like the new and improved Tomb Raider looks like your not gona be playing any new ones... ever, only the “hipster” douche bags hate on A list title games that sell a shit load of copies that everybody plays, you enjoy your 480 resolution, no story hipster shit lmao 😂
If by different league you mean garbage I'd 100% agree, as for what Tomb Raider isn't supposed to be? Well it's not meant to be a generic bog-standard cover shooter filled to the brim with QTE's like other triple A action shooters on the market... A genre that of which has become, so over saturated it's unreal. Tomb Raider is meant to be an environmental puzzle platformer, not a thrid person cover shooter where you shoot down waves of the same boring enemies again and again. It's called Tomb Raider cause it's simply easy to bank off its name, but asides that the fact is the reboot is fucking awful to the legacy of this once unique game series.
Las arañas causan mas daño que los tigres... Jajaja, luce bien, sobre todo la ambientación pero el modo de disparo se ve un poco impreciso y raro, es necesario poner una mira??? Ojala si salga y podamos jugarlo completo, precisamente en estos días estoy jugando el 2 de nuevo.
This looks phenomenal, more professional than most official remakes. As much as I enjoy the new games, I'd love to see a remake or even a new adventure made in the old style. And if there was a problem with rights, it could still be salvaged and turned into an original game, a spiritual successor of sorts.
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