You know what pisses me the *BLEEP* off? That people complain that the other fallout games are just copies of eachother and now that bethesda is actualy making fallout different people complain that its not fallout. And it pisses me the *BLEEP* off! If you havent tried it dont hate it. And also that people say that there will only be griefers, no! You dont loose progress when getting killed! You cant be looted! Your C.A.M.P saves! And if you still dont want to get griefed (wich is almost impossible to happen) get a *BLEEP* private server! And if you call yourself a ’fallout fan’ atleast give this game a try.
I have a feeling you wont be able to freely choose where you'll be able to target a nuke, it'll be pre-set locations like certain towns for example that the cross hair will snap to and you cycle through the areas that they can hit.
you guys underestimate the Fallout community.. i doubt griefing will be as bad as you think... though i do foresee the occasional fight over a settlement or something... if the settlement gives you alot of crafting material for a better base
Everybody dissing on this game because "I'm gonna get killed by 16 year old grieffers who play 12 hours a day" must be pretty fuckin lonely. I mean, despite if it's bad or not, I am going to enjoy this game because I will be able to fuck around with my 2 mates. Fallout can get pretty boring(It becomes repetitive), but if you have a squad; hours apon hours of Tomfuckery having fun. Jeez stop getting sweaty, relax, if you die you die, and just have fun with your mates.
So i can be Crafter that crafts Equipment and sells em to other players????? :O like, as an actual shopkeeper?? Okay... Todd... LOOK... do not Sean Murray us now please, or Skyrim this up (crap ton of cut content that's still there)
i was hoping that rockstar would come out with a crafting survival mmo like ark survival evolved but it makes more sense that bethesda would do it first. One reason i like ark is that they dont cater to crybabys that cant handle the full aspect of the game and i hope 76 is the same way.
Realtime VATS would be great for Snipers. High Perception would allow you to make amazing headshots from long ranges without having to manually aim. Hit the "VATS" button, select a head, hit the trigger a bunch of times, you win.
Perception reveals stealthed players on the map. Normally you can see players on the map, stealth hides you from this, perception finds those hiding. Stealth may also decrease your actual visibility at range, devs seemed to be implying obscuring ring type effect. Beta feedback may drastically change everything, the devs said they would be relying heavily on the beta feedback to make sure the new multiplayer element feels fun, fair and not overrun with trolls
at range vats will own when u have fast fingers and a high dmg accurate weapon
you can just focus on doging while vats gets your headshots
it would be nice to know the max lvl and amount of cards and points you can spend
people will find ways to abuse the shit of these perks lmao !
Glad there are still perks for Soloing this. I only have two other friends who play Fallout and they are very busy people so I will most likely be Lone Wandering this game for the most part. It will be difficult but I am looking forward to giving this game a try when the beta is released.
My friend (a doctor) eventually stopped playing FFXI back in the day because I was outpacing him (doctors are busy people), regardless of the fact that you can just change jobs. This was a long time before they had... that thing where you could bring your level down (I forget what that was called).
Hopefully in this game I can grind away levels and earn cards without screwing over his exp gain when we do party up. I think that's going to be important.
Charisma will probably work like an animal training ability in other RPGs or companions in FO4. FO4 gave us the ability to subdue animals, just think of being able to travel with a Scortcher as a companion.
In a few videos you see super mutants. But super mutants in lore don't exist yet in this timeline and area Yet! So I'm thinking these are players fully mutated and not in game AI, as the devs have been leaking teases about us being the ones that create the history of Fallout we are the one who will be Raiders, Brotherhood, Commonwealth.... Super mutants? they did leak after all that you get perks and drains where one thing is great but then something else get worse and that yes some mutation are visible! IE. Supermutant!
ESO, at 2:53 you are talking about charisma, and vendors, and say that there will be no other NPCs in the game. I don't think this is accurate. I recall that Bethesda said there will be no other Human NPCs in the game, which could mean that there could be robot NPCs which in turn could be vendors.
So I take it we can't mod the game beyond anything comedic =(
Hell my Skyrim game is so modded it is massively different from the standard but if they go multiplayer we lose the option. Note I hope this game fails simply because I don't want them to ever do this with elder scrolls in the future.
How are you putting outa video “explaining” a system that you don’t have a factual understanding of? All you’re doing is regurgitating what we all read on the trailer and heard in interviews and pulling things out of your ass. This is clickbait and generally useless. You add nothing to our collective understanding of the game and I’ll be avoiding any of your further content.
ESO, I don't know if you or anyone else has caught it but in the gameplay footage of base building there is a vendors tab that you can place vendors (vending machines) for different supplies. I don't know if this acts a a trader or just a direct vendor that you only buy from but it could possibly be a way to trade without trading with other players.
I’m kind of confused because couldn’t you just swap in cards when you need them and take them back out? Like if you needed to heal you could swap the medic perk into one of your 3 active perks, use a stimpack, have it heal you more because the medic perk is equipped, and then you swap the perk right back out again? Am I missing something? This doesn’t seem like a very good system
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