A Gamecube emulator was found on the Nvidia Shield TV that is based in China. This Nvidia Shield has been discussed at length with Nintendo allowing Nvidia to put first party titles including Twilight Princess on the Shield marketplace. A person on Resetera managed to dump the APK for Twilight Princess and realized it was using an emulator. Could this be early signs of a Gamecube emulator heading to the Switch? EA had their earnings call outlining numbers for Battlefront 2 that did fall short of their already conservative predictions.
Metroid Figure Competition: https://gleam.io/tujJa/metroid-statue
Awesome Shirts! -
Consider Supporting Us On Patreon:
Follow Us On Twitch: https://www.twitch.tv/spawnwavemedia
Listen To Our Weekly Podcast: https://soundcloud.com/spawn-wave
Like Comment and Subscribe!
Thanks for watching!
Hey Jon(SW) hows it going. I hoping the reason Nintendo is taking their time over VC is that they are making sure all emulators are working spot on and we get a big select at the start. EA guys 😴. Battlefront 2 has done better than I was thinking with 9m but nowhere near the high target they set. Anthem I hope will be a good game. Bayonetta 1&2 I do expect too look n play better on the Nintendo Switch, 60fps locked would be brill. I have played thru both on the WiiU but still excited too playthrough both again on the Switch, day one purchase.
I want to say that that GameCube emulator should work fine on the Switch maybe at closer to the original native resolution of those games--but emulation is, of course, heavily CPU-dependent, and dropping the resolution won't do much for performance when the CPU is your bottleneck. That said, if Nintendo can get this emulator running just as smoothly on the Switch, portable mode isn't likely to present an issue, because the CPU clock remains the same between docked and portable mode. It's the GPU that changes. We could see a difference in resolution between docked and portable mode, but if the emulator runs in docked mode, it will run just as well in portable mode.
As a side note, I'm not actually sure I believe that Nvidia Shield Twilight Princess footage is of an emulator. It seems to control like the GameCube version, but it's shown in widescreen (not an option in the GameCube version) and with the button icons in the HUD changed to match the Nvidia Shield controller, both of which are changes you generally don't see in emulated re-releases of games. Widescreen especially is less straight-forward than simply increasing the internal resolution.
I just have no desire to play any EA games at this point. They really don't have anything that I want to take a risk of possibly hating. After ruining the NFS franchise, and BF 2, idk what to say about EA anymore. I just think they need to burn and get it over with.
While I agree they need to add options for analogue triggers for GameCube emulation I also ask how critically are the analogue triggers even used? They could just straight up not give the option and few games would take any kind of major hit from it and also still be 99% as playable as on normal hardware anyway, GameCube emulation would work regardless, And before you say it just cause sunshine used it doesn't mean it used it in a *CRITICAL BETTER-ADD-IT* kind of way, Sunshine is still 99% as playable as it is on GameCube
Delay is a positive word in the gaming industry, it means the company actually wants to polish there product. If it's not a delay, then it's not to polish the game. It's to trick consumers into buying the game. Whatever pr head insists it's not a delay makes the company actually look BAD
When Blake said, "It's not a delay," he means that it isn't a production delay. The game could be released on time, but EA is choosing to schedule the game as a 2019 release (which tells me that they learned from the terrible scheduling of Titanfall 2). What EA says is untrue about Kotaku's story is the idea that Anthem is delayed due to the game needing more time in development. That's the story Blake says Kotaku is trying to create.
I believe that with Anthem it will be finished as per their original plans, however EA will probably sit on the finished game until 2019 to release it. Not a delay as we see it usually, more like a push back to optimize sales.
What is with you idiots and your facination with 60 fps?!? 24 fps is "full motion" and after 30 your eyes and brain can no longer tell the difference also at 60 compared to 30 fps you will have half the ammount of time per frame to do frame perfect commands which just makes them twice as hard to pull off, all you are doing by wanting this 60 fps craze is making games harder for absolutely no reason
durkadur27 I call shenaginans, if anything you are seeing the computer inside the screen work to upscale\downscale the signals, the human brain\eye can't tell the difference after 24 or 26 fps there is no difference any perceived difference is just that perceived, also it has to do with the refresh rate of your screen and weather or not it is synced to the game or not
Anthem is on schedule to be fully ready by late 2018, but they want to release it during a time of year where less game releases happen so they bumped it up to a later date to give it a better chance of selling well. A delay in the scene implies that the game could not be ready on time and needs more time in the oven to be ready, that is why EA is not saying Anthem is delayed is because of how people use the term. This is pretty simple logic to understand and follow, it is not rocket science, also it is not PR speech here... PR Speech is people freaking out about a FAKE rumour on a Pokemon Direct, Nintendo walking into a guy's office with a camcorder and a script saying what to say, and then saying exactly what is written down; this works since amuricans are too stupid to realize those are completely baseless and empty words that mean absolutely nothing and no one should take anything Pokemon Company is saying in these "interviews" and sit-downs seriously at all because they mean nothing, just be patient and wait for a real and official announcement.
Also 100% of Pokemon Rumours are always fake. Game Freak does not leak anything about their games until like 24 hours of an official announcement, nor do they EVER talk about their games during the development cycle.
End of that rant. Point being is that Anthem is not delayed nor is it PR speech, but instead it is a strategic move to bring more attention to the game because less games will be released during that time, giving the game more awareness and able to do better.
1. Time is running out to cash in on Gamecube. Folks are making affordable HDMI adaptors and there is a pretty good homebrew community.
2. EA is talking PR if they aren't lying about development. Technically they are "Delaying" to find a low competition time to launch a new IP. When we think delay we think development issues.
Maybe their reason for delaying it different than the typical reason for delay's thus them saying it's not a delay cause the game will be ready but they're choosing to release it later. But regardless of the reason being on purpose or not it's still a delay. The reason is just why you're delaying it. Even if you're purposely choosing to push back the release date it's still a delay.
The great equalizer is that the Nvidia Sheild uses Android. I love Android but i will admit that it's a heavy OS that robbs cpu power from Android devices. Since Switch's OS is very light...it can probably run Gamecube games in a similar fashion as the Sheild console 🤔
I think he said its not a delay because the game is still on schedule but they made the decision to change the release date to a day it might do better at even if development is already completed this year.
All I can think is they describe "Delay" as 'game isn't ready yet' but they're really just moving it back for lineup purposes, even though it could be ready in 2018? Still obviously a delay, but that's the only logic I can guess at for it!
Delay, omg ppl will get mad if they hear this word. But if the Game comes later is just fine xD
Sometimes i think a "thing" is not better if you use different words for "it sounds better". Like you say someone is dumb, or you say someone have no idea. Both says the same, but one make ppl mad. I don't get it, maybe im just "dumb"
None of the games being ported/emulated are gamecube games as far as I can tell. They are all wii games or wii versions of games that were once gamecube games. from everything we've seen, any game coming to the shield that was also on gamecube at some point is still just using the wii version instead of the gamecube version. This includes Twilight Princess and Metroid prime. (whose GCN versions lack widescreen support, but the wii versions include it natively)
As far as power goes GameCube x 1.5 = Wii (both CPU and GPU ... ARM processor not included) and Wii x 5.0 - WiiU (GPU not included) so although "REALLY GOOD" GameCube emulation is a great starting point for emulation of later consoles, even with the use of a drop down to the original resolutions or accepting somewhat lower frame rates, with the drop in clock speed from Shield to Switch, I hope a fleshed out recent gen virtual console is not TOO much of a dream.
To build your hopes up even more, every nintendo game on the Shield is a Wii game. None of them are Gamecube versions, including Twilight Princess and Metroid Prime. And they are all rendered in 1080p just for the shield. Official virtual console games are always presented in their native resolution, (which basically caps out at 480p max) so the Switch should be able to handle that no problem.
Our on-going goal with Steam is to improve the service we offer customers. We believe that by sharing this data, well be able to spot problems earlier, improve the Steam service more efficiently, and ultimately build better products and experiences. Let us know what you think. Concurrent Steam Users (most recent 48 hours).
1001 Free Steam Games Worth Playing
The second one balances difficulty and RPG mechanics seamlessly to make the game always rewarding. " Free. Recommended March 6. "Fun and engaging game with a twist that comes out of left field. Not very long, but worth the time, definitely worth a second play through to unlock all its secrets.