There are few things worse then seeing a great game get turned into a bad experience on another console. This week let's dive into the worst examples of that on my picks for the TOP 10 Trash Versions of Good Games!
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In this gaming top 10 I look at the worst console and PC ports by going over the gameplay, story, and general details about stuff like combat for DOOM on the 3DO and also show some Nintendo switch gameplay, Batman Arkham Knight on PC, Resident Evil 2 on GameCom, Tony Hawk's Pro Skater 4 on PS1, Dead Rising Chop Till you Drop on Nintendo Wii, Wolfenstein 3D on SNES, Pacman on the atari 2600, Orange Box on PS3, Mercenaries 2 on PS2, Silent Hill HD Collection on Xbox 360 and PS3.
Hi Dreamcastguy. I love your channel and your videos, but are you kidding me here? I always thought you did some research for your videos, but maybe I am going to have to take them more with a grain of salt from now on.
WB took Arkham Knight away from Steam, but after months of additional development and several patches, they completely fixed it for majority of players (myself included; Steam reviews have been consistently positive after the patches). They offered full refunds months after the initial release for people who still weren't satisfied and also gave away the rest of Arkham games to the Arkham Knight owners. For a long time now PC version of Arkham Knight is the best version of this game available.
I am not defending the horrible practice of broken games at launch, but in case of Arkham Knight they did everything right after the initial screwup. Most games broken on release stay broken. Arkham Knight was actually fixed.
First of all I just wanna say I enjoy watching your videos and I m subscribed to your channel... But I don't know if its me... And I don't mean to poke fun at you... But uhh do you have like a lisp or something? Lol I noticed that the silent hill segments... Just wondering that's all.. Anyways keep doing what you're doing you got my full support
I love The Elder Scrolls V: Skyrim, but the Playstation 3 version was absolute garbage. Once your save file reached 15 hours, you enter jank city. Not to mention that the DLC wasn't released on the PS3 until almost six months after Dawnguard was released on Xbox 360 and PC. Feel free to reply if I got my dates wrong but you get the picture. This was the first time I ever chose the Xbox 360 version over the PS3 version.
X-Men Origins: Wolverine on PS2 looks horrendous, compared to the fantastic PC/360/PS3 versions.Most games that were released to the next gen and PC at the time which were also released for the PS2 were horrible and completely different, especially sports games.
I almost feel like the Gamescom version of RE2 is a cop out, even if it was technically a system you could buy games for. Because if we are gonna sink that low...might as well replace everything on your list with every game made by Tiger Electronics. lol Those were the true dumpster fires of the 90's!
BloodyNights I had a bunch of those SHIT games man lol
I don't even remember where the fuck I obtained them...it seems like my room grew them or something.
I had a really shitty N.A.R.C. LCD handheld and a Super Mario World watch game. I had a Double Dragon and the "Konami" TMNT LCD handhelds. All filler for the town dump at the time.
Try saying that.
Konami TMNT LCD handhelds.
Try it now.
Personally would have placed Saints Row 2’s PC port in lieu of Arkham Knight.
Any game that seemingly gets *worse* performance-wise with time/better hardware makes you really question how the hell the game made it to digital storefronts in the first place. At least AK could be theoretically fixed by brute-forcing better hardware, but SR2, even years after release, is so specifically tied to special hardware that playing it today is basically impossible — even with optimization mods which were made explicitly to fix the game.
And this is coming from someone who unironically enjoys Fallout 4 and (moreso ironically) Skyrim.
Sonic Adventure DX is a mixed bag of a port. One one hand; more glitches, loss of a complex lighting engine, worse audio balance, and loss of Dreamcast exclusive DLC. On the other hand; there were a few small improvements to the Chao garden system, character talking animations and poly count are slightly better, game was upped from being locked to 30fps, you now have the option to control the camera with the second stick, an accessible mini map for hub worlds, faster loading times, and extra side content.
DOOM? LOOOOL. The best console version of DOOM is the Switch version. The only idiots who disagree are the graphic and frame rate whores. There's basically no visual difference plus it has portability and gyro motion controls and motion blur. Saying it's not the best console version is just pure retardation. Fucking idiot.
chop til you drop i liked cuz it had blood color setting BUT the zombie animals were hard as HELL! Parrots fly everywhere including during a boss battle and i couldn't stand it! Definitely deserves to be on the list!
First thing that comes to mind for me is the German version of Oblivion I bought for Xbox 360.
Cost me 2€, but I'm full of regret. Everything was unfinished about the localization. Very embarrassing for one of the biggest companies out there.
I remember Mercenaries 2 caused some controversy in my country because the plot happened here, but I think people who got mad about it missed the point. I do believe the developers did a good job picking a few interesting real details about Venezuela; like the fact that transnational oil companies used to rob us blind, and how horrible is my compatriots driving skills.
Actually, the story behind Doom for the 3DO is amazing.
Rebecca Heineman (the programmer) was basically lumped in to the project to help 'finish it off and tweak it' according to the Art Data boss (the company who had the rights to the port). However, the game wasn't even started and had a deadline for Christmas.
Rebecca managed to get a port of Doom out the door in 10 weeks. 10 weeks! And it was all solely done as a favour. There's a really interesting interview about it online.
The story behind Doom for the Saturn is also interesting! Jim Bagley (all-round game creating genius) was principally responsible for the port on behalf of GT Interactive, and managed to create a 60fps version of Doom (which was normally capped at 35fps on PC). However, when it was submitted to Id for the final green light for publishing, John Romero (who was responsible for greenlighting ports) was on vacation and John Carmack instead looked over it before rejecting it. He refused to have the game released as it didn't follow his game engine to the letter, despite the game being an identical looking, yet superior version of the original PC version. Jim Bagley then went back and utilised the same type of engine that was used in the PC version as that's what Carmack insisted on, despite the final version being a lot worse.
John Romero said that he would have greenlighted the original superior submission, and John Carmack has since publicly apologised to Jim Bagley for rejecting the port, conceding that the end product was absolutely terrible and that he should have given the go ahead for the original port.
The GBA had so many terrible ports/remakes of old games you could make an entire video about it if you want: Sonic the Hedgehog Genesis, Comix Zone, Contra 3 Advance, Mickey's Magical Quest, Earthworm Jim 1 & 2, Mortal Kombat Advance, Tales of Phantasia, R-Type III: The Third Lightning, Guilty Gear X, etc.
Of course it also got some great ports/remakes of other games too: ChuChu! Rocket, Final Fight One, Breath of Fire I & II, Super Ghouls 'n Ghosts, Aladdin, River City Ransom EX, Double Dragon Advance, Sega Arcade Gallery, Final Fantasy I, II, IV, V, and VI Advance, Doom I & II, Wolfenstein 3D, Duke Nukem Advance, Super Puzzle Fighter II Turbo, Riviera: The Promised Land, Mega Man and Bass, Super Street Fighter II Turbo Revival, Phantasy Star Collection, Street Fighter Alpha 3 Upper, Legend of Zelda: A Link to the Past, Aero the Acro-Bat, Phalanx, the Donkey Kong Country trilogy, the Super Mario Advance ports, Shining Force: Resurrection of the Dark Dragons, Metroid: Zero Mission, Sword of Mana, etc.
Pac-Man for the Atari 2600 and Resident Evil 2 for the Game.com are great examples of garbage video games plain and simple. Pac-Man from the Atari 2600 version didn't even come close to resembling Pac-Man. The Atari 2600 version of Pac-Man didn't look and it didn't play like a typical Pac-Man game. Resident Evil 2 shouldn't have been made for the Game.com in the first place. Resident Evil 2 was made into a side scrolling shooter and really bad one at that. The game is absolutely unplayable. Back then every company wanted to make a handheld gaming system. Atari had the Atari Lynx. Sega had the Sega Game Gear. Nintendo had the Gameboy Color. SNK had the Neo Geo Pocket. Suffice to say, the Game.com by Tiger Electronics is easily the worst handheld video game system to date.
I only ever played the Orange Box on the PS3, and to be honest, I don’t remember having a problem. Guess I was just lucky.
Bayonetta on PS3 would have been a good example too... that was a dumpster fire lol.
I had lightsabers that came with a Wii + WiiSports & accessories collection my stepdad bought from QVC. It even lit up red like Vader's saber when turned on. It was one of the few times the motion controls made the game more immersive and fun to play. I never encountered any technical issues that impacted the gameplay. The graphics were a downgrade compared to other versions, but that by itself does not make a bad port.
I Played the Orange Box on the PS3, and beside minor Slowdown it was working great, TF2 was unplayable but i don't care for Online Games, and Portal , the reson i bought the Orange Box, workt Flawlessly.
The Only game that i woud put on the list: Bayonneta for PS3, and yes the Wii version of Dead Rising was terrible, but it hat minor improvments: the overall time limit was removed, the implemented a store and Wii Pointer Control are Better than the Shooting Control of the Original.
You may be correct, successful, in the loop, or not. But criticism needs 2 include the fact that the direction taken and end result is due to the bosses. They dont get it and they pressure digitally creative people. The game was PUSHED OUT LIKE POOP but the creative team is y it even loox as ok as it does.
mercenaries 2 on ps2 wasn't that bad
it came in a time a had only a ps2 and i enjoyed so much I recommended to my friends who had a ps2 or a ps3
I played It again on ps3 and it was good but I love the nostalgic of the ps2 version
I thought the Dead Rising on Wii was ok, because it has Resident Evil 4 style controls, and more readable text, then the Xbox 360 version. Overall though, out of Capcom's games series, I like Dead Rising games the least.
Actually Orange Box on the PS3 was NOT developed by Valve. While the 360 version was published and developed by Valve, EA were the publishers of the PS3 version and outsourced it to another developer..
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1001 Free Steam Games Worth Playing
The second one balances difficulty and RPG mechanics seamlessly to make the game always rewarding. " Free. Recommended March 6. "Fun and engaging game with a twist that comes out of left field. Not very long, but worth the time, definitely worth a second play through to unlock all its secrets.