Octopath Traveler is a Japanese role-playing game with eight characters. Each of them has their own origin story. Each of those origin stories ends with that character deciding to leave their home and travel the world. You start by picking one character. Then you encounter all of the others during your journey. They each have traits that help one another out in different ways. You are free to mix and match party members to accommodate battle situations.
However: the character you choose first must always be in your party when you play the rest of the game.
Which of the eight characters will you choose? Which *should* you choose? Maybe those are different questions, and maybe both of them are impossible to answer. Well, here's a video dedicated to finding an answer, anyway.
Played Therions prologue in the demo and was kinda disappointed, so I was gonna pass on it initially. After watching Tim's video, I preordered it right away and now have over 25 hours logged. This game is incredible. Thanks for not letting me die hungry Tim.
man, i went to college in indiana. leaving indiana to literally go to every continent in the world is not hating on indiana any more than staying in indiana is hating the entire world outside of indiana! man, i just went to indianapolis for the 500 like two months ago. i do not hate indiana . . . man
i'd love to see you do something on the saga series. i remember you saying cryptic and interesting things about those games on the ic show, and i bought one of them for the playstation when i was ~10 and couldn't figure out what i was supposed to do after about an hour with each character. seemed like a much more interesting take on what octopath's doing
Jacky Ha oh, you mean Star Ocean: The Second Story, published by enix in 1998, three YEARS before square and enix merged . . . ?! lol
this game’s staff all worked on legacy squaresoft properties, so i excluded enix from that intro lol
you’ll see some enix later in the video, though!! 7th saga yeahhhhh
Crazy Idea- take us unwashed mashes through the majesty of some of these underappreciated JRPGS you mentioned in this video. Whether it be a 10 min rundown or a 1-hour epic, I for one, will watch even second of it. And I will LOVE IT. I also won't die stupid., although I'm very hungry. I always say this - but you, Tim, are the very finest scholar of language and ewntertainment, I just want more.
Wow, a reply - incoming cringe... "Senpai noticed me!". Any one of those JRPGs you flashed on the screen getting their own video would be just gravy. I also do not own a switch and am a little tired of the coverage itr gets but Octopath is a HUGE reason to buy one. Also, I'm still waiting for the next episode of your FFVII series. Just do it live without the editing. The one you did in that format was perfectly fine.
You know, before watching this, I didn't really know anything about Octopath Traveler. I don't even own a Switch, though I thought I might get one sometime in the next year for something like BotW. This review/explanation has put this game on my "would buy first" list, and has reignited my desire to purchase a Switch. Awesome work as always, Tim.
WHAT. Hateful Eight is easily the worst Tarantino movie. So contrived, so stupid. The """"twist"""" of guns planted under the tables and god damn channing tatum under the floor is the most eye rolling nonsensical bullshit Ive ever seen. Plus the dialog was by far the most masturbatory QT has ever been. It's an awful movie. And this is from a QT fan boy.
Here are the true power rankings:
1. Jackie Brown
2. Pulp Fiction (I guess)
3. Inglorious Bastards
4. Reservoir Dogs
5. Kill Bill 2
6. Kill Bill 1
7. Django Unchained
8. Hateful Eight
And really rankings 3-7 are extremely tight for me IMO.
Mase i’ll admit h8ful hasn’t marinated enough for me, though lordy i watched KB a couple months back and it is really noodly n waffly. if you separate them into two films i can see part 2 escaping from the bottom of the barrel though i choose to take them as one (so does QT, if his numbering is any indication). so for me they sit together beneath . . . hateful eight lol
no, i just said the wrong thing. i definitely realized the error while editing this video. however, fixing it would have required me to go back into the audio recording booth—or put a subtitle on the screen. i figured, why not LIVE LARGE!!!!!
PSA: Whichever character you choose at the beginning, is going to be your MAIN character, in the sense that he or she can NEVER leave your party. ...You are able to have a party of 4 characters, and can swap out characters as you wish between the other Octopath Travelers (once you have them available), but you CANNOT swap out your starting character. So choose carefully. I chose Cyrus as my starter and i couldn't be happier. He's like a Sherlock Holmes with mage spells. Dope.
Andrew Izquierdo as i pointed out in other comments, you actually CAN swap your main character out, after you complete their main story!! (which is a good way to wind up with four highly leveled characters)
I appreciate this review of the game. The writer of the text review on the site needs to lighten up. Just because the game wasn't like xenogears or ff6 doesn't mean it can't stand on its own merits!
EDIT: Also kenji ito is the best composer!
I freakin love this Tim keep it up. I have one bit of criticism though. I think mentioning that every old timey thing with medieval fantasy overtones is somehow a reference to Game of Thrones is a bit like the comparing hard games to Dark Souls. I'm sure there is a lot of inspiration seeing that it's a popular series, but I find it more likely that Final Fantasy 6 was more worthy of that many mentions than Game of Thrones.
This is no disrespect to Kotaku as a whole, but anytime a Kotaku video posts I always wonder, "Is Tim "the man" Rogers in this one?" and if you are I immediately click on it. Have a good one Tim!
Your biggest fan
Jmt1000 aka Asudake :)
i see what you're saying, though as a big dumb romancing saga / bravely default fan, i am facebook "friends" with almost everyone who worked on this game and yeah dude . . . they love game of thrones lol
they love game of thrones the way an american teenager loves dragon ball z
Well, this is the Kotaku youtube channel, is it not?
How is Kotaku's usual demeanor not related to a video published by Kotaku?
I understand that racebaiting was not part of this particular video, and that's exactly what I said, that Kotaku hasn't race-baited even once about this game so far.
No, it is not fine.
It is not fine to threaten every creator out there with bullying and possibly calls for boycotts if they don't comply with shoehorning a whole list of vapid and meaningless tokens in their creation.
It is morally reprehensible, it stifles art and free expression.
I do not care if it is "Current Year", or if you believe your cause to be absolutely righteous or "on the right side of history", you cannot force your political agenda onto other people, who often don't even care one way or another.
Art in general is not your hunting ground for free propaganda.
(And please let's not even try to pretend there isn't a political agenda behind it. We all know. The writers are pretty open about it.)
"That's just me but I wouldn't sweat Kotaku's stance unless something about diversity in games bothers you for some reason..."
I'm bothered by the constant bullying and shaming of creators who might disagree or even not care at all.
That phrase is you attempting to do to me what Kotaku writers often do to creators.
"Are you bothered by diversity?" - "Are you a bigot?" - "Are you a racist?"
I am not in the least ashamed to say that I dislike and oppose tokenry and shoehorning.
I liked that KCD had only Czechs and Cumans, and I would like if a similar game about medieval Uganda comes out to see one with only Ugandans and their enemies.
And I like that Octopath Traveller keeps coherent with its fantasy medieval Europe theme by having characters that look like the people who lived in Europe at the time.
"It's fantasy, they could have added them anyway!"
*They did not want to.*
But at the very least you're willing to lay your thoughts out instead of attempting some disconnected and incomprehensible sad excuse for a joke, so good on you. Might wanna revise your priorities though.
It's fine to want poc in games even if they aren't relevant to the plot or time period etc. You don't NEED a reason. It should just be there because otherwise it's dated looking and because poc play games so just do it. You don't need a reason to exist or to be including. Like you wouldn't go up to me on the street and ask me wtf I'm doing there and what's the point of my existence being there. I'd just exist. POC in games can just exist and should just be there cause it's 2018 man. I don't think Kotaku is in the wrong either. I still don't get what your deal is. So what if Kotaku demands representation regardless of reasoning? It's just a modern thing in games now and it's just options which modern games have more of. It's just a part of the times. It's fine to be annoyed at games that don't have them. I get annoyed when games don't always have things I like either so I either buy them or don't. I just don't see where you're coming from. Like gamers are allowed to criticize the color of sonics eyes, a new Dante character design, various game mechanics, whether there are too many indies, cross platform play, loot boxes, etc etc but character diversity and that's where some gamers draw the line? The game critics have gone too far!? I dunno. I just feel like that's a fine stance to have. I feel similarly. It's w/e. I feel like there's more annoying things to be bothered by that people criticize like folks who whine too much pixel aesthetics in indie games or if console versions of games deserved to be purchased at all because "PC/PS4 version is better LOL so why but this version". That's just me but I wouldn't sweat Kotaku's stance unless something about diversity in games bothers you for some reason...
The way Kotaku and other media outlets treat their inclusion is just as tokens.
It doesn't matter if it's thoughtful, relevant, intended, if it fits or not, to them it just matters that it is there, because when they need a free pass to berate someone they do not like they can just check what box hasn't been checked on their impossible list.
have you ever developed a video game?
heck, have you ever play-tested a game? playing it wrong is The Professional Way.
The Professional Code is "break it hard, and break it fast. break it early, and make it last"
I remember waking up on time on Saturdays when I was in middle school to watch The Vision of Escaflowne on Fox (Kids), and catching Outlaw Star after school on Toonami, (and Pokemon before school on WB). It made me who I am today. (Probably not a good thing. Debatable at best).
Nice to see more people had noticed what I knew from the start . This game looks and plays very similar to the SaGa series . Specially the SaGa Frontier and romancing ones . This is why some people are frustrating now to see all stories are not connected as they thought . But more of 8 individual stories that converge into a Final Big Boss at the end .
Kotaku does ASMR now?!?!???
(I haven't heard mention of many of these jRPGs in over a decade. Perhaps nearly two. That's how old I am and how old-school Mr. Rogers is).
((I am calling him Mr. Rogers because of that mellifluous voice)).
1. play the game (while capturing it)
2. play the game a LOT (while capturing it)
3. play the game TOO MUCH (you have stopped capturing at this point)
4. take notes during this process
5. arrange notes into categories while scrubbing through / marking your footage in adobe premiere
6. treat the categories like an outline
7. rearrange the notes within the categories so that they flow like paragraphs
8. rewrite the notes as sentences
9. leave it on your desktop for about two days while you scrub through the footage you captured and continue marking / separating footage into roughly the categories that begat your outline
10. tell yourself, "i'm going to record this at NOON TOMORROW [or whatever time works]." give yourself a couple hours in the morning to look at the script.
11. polish and punch up any sentences where the fruit hangs low. shorten every sentence to the shortest version of itself possible so it can be recorded in a single breath.
12. if a line feels stiff while recording, improvise a little bit to smooth it out.
there you go!! now that i've filled my quota of "one helpful, sincere youtube comment per day" i can go back to replying "lol" to haters before deleting their comments
"I speed dialed Google dot com to see if anyone out there hates this. A lot of people sure do." It's not just the words, but the delivery that really sells that entire exchange, and I am going to steal it.
I've only played a little bit of the game years ago and didn't get very far due to the language barrier. But I always thought it looked really cool. Hopefully a fan translation is released some day, I know a group was talking about working on it but they are currently finishing a patch for Legend of Xanadu I & II at the moment.
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