Rob presents our list of 7 obvious signs there's a boss fight coming. Big empty rooms. Save points. Can you think of any we've missed? Tell us in the comments!
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You missed the best example for the sudden save point trope! In one of the Silent Hill games (1 I believe), your save point is basically a red sticky note...right before the final boss battle you find NINE of them on the wall. I think maybe the game is trying to tell me something... :p
What about...when you're playing a game and then the person you were to fight gets REPLACED by another person...the drop down on the old enemy or the picture of the next fighter pops up out of nowhere.
This goes without saying but in any Final Fantasy game if you have a huge door and you need some special item to open it up there's definitely going to be a hard boss behind that door most likely a super boss completely optional of course
Another possible sign (sometimes good, sometimes bad):
Someone or something else kills the apparent "boss" for you. Basically, either it's your lucky day or the game is effectively saying: "Oh, you thought this would be all? Ehehehe, cute. No, HERE's what you're fighting now."
Undertale: Hallway with nothing in it all the way up to judgment hall, Judgement hall is a big empty room, and there is a savepoint when you enter. Sans also continuously warns you all the way up to the end if you do the no mercy run. The music also changes when you are about to enter at the end. 5 signs your gonna have a bad time
i want a game where its the opposite or it gives you a gift in a big empty room and then leave the bosses to fight you randomly with no real warning besides SUP DUDE I TAKE 50% of your max HP AWAY from ya and then battle begins it would very cruel yes but also very funny to watch letsplayers just get slaped in le face with a sword or something that does like half your HP bar no matter how strong you are cuz like a certain boss ALWAYS DO your most powerful attack 1st to really say "Your going to enjoy this =)" and if you don't know who that boss is then...… its Sans -w-
Final fantasy 15’s volcano has all these signs but when you got to the top there was nothing but a HUGE empty pit, I remember healing up and doing all my gear checks as I entered only to find no boss in a big empty crater. Not even enemies.
One thing you missed is that you might encounter an NPC who talks about it. Most often, that will come in one of two variations.
1) Another adventurer who failed to beat the boss and takes a moment to hint why he's now running in the opposite direction and/or in the process of succumbing to item #7 on the list.
2) A plot crucial NPC with some cutscene exposition, most commonly being an antagonist who is going to monologue before instructing one of his/her minions to deal with you.
There is another boss fight here sign that wasn't brought up, the conveniently places powerful weapon that makes it all the better to kill the boss with. The two example are as follows, the Bolt Gun at the end of the deep cell level of Warhammer 40k Fire Warrior on PS2 and the BFG 9000 pick up in the reasent Doom game
The NPCS in your party start saying things like, "ooh, what was that noise? Sounds like something big's coming" and "I don't think we should go down there." I'm looking at you, Dragon Age: Origins as we come up to a dragon mini-boss who was actually *really easy*, you jerks.
In Resident Evil 4, you can find the save point and the merchant before the boss fight. 😂😂and the room may be locked with the locked door of doom, too. 😂 there is also these noises that the dead bodies which have the virus make, it can be considered music but they are not bosses though.
You know a boss fight is coming when like a million spiders come falling from the sky and there's one giant ridiculous looking thing in the center of them all and your pants have been freshly soiled.
Yeah, screw that boss battle in Bloodborne. My skin had never crawled so much.
Before the video ends let me list what I think will be here: when the music quiets/intensifies, when the game autosaves, (in legend of Zelda, etc.) When the door closes behind you/you get locked in an arena
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